What Do I Use to Render a Sony Vagas Into an Uploadable File
Sony Vegas rendering speed
Hi,
I'm shooting very long, 8-24 hours relaxing videos in nature, for example:
eight hours relaxing nature sounds in forest
After editing in Sony Vegas, the rendering takes nearly forever. I use but color-grading, there are no other effects. I have a Cadre i7 and 16GB RAM, but the rendering takes 24-120 hours if I use MainConcept AVC codec.
I tried some other method, but it needs two steps:
ane. Using MainConcept MPEG2 codec at sixty,000,000 kbps bitrate from Vegas. It results a 190-220 GB file. It is much more faster, lasts 'merely' 8-24 hours.
2. Re-encode the footage in Handbrake or AviDemux, because max uploadable size to Youtube is 128 GB. I employ H.264 codec, 2 pass encoding, avg. bitrate 9 mbps.
Could you lot recommend me a simplier method without using an external encoder?
Thanks.
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DJohnny • Contributing Member • Posts: 602
Re: Sony Vegas rendering speed
Attempt Sony AVC? Main concept has not been updated in v years or and so and does not have GPU back up. Sony AVC should be 2x faster or so
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How old is y'all Vegas software?
i
What release is information technology?
It sounds like you lot maybe should upgrade your software.
.
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Re: Sony Vegas rendering speed
DJohnny wrote:
Try Sony AVC? Primary concept has non been updated in five years or and so and does not accept GPU support. Sony AVC should be 2x faster or then
Cheers, I tried that, but there are no VBR and ii laissez passer encoding options, and then I got too large files to upload.
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Re: How sometime is you Vegas software?
lancespring wrote:
What release is it?
It sounds like y'all maybe should upgrade your software.
.
I use Sony Vegas Pro 12, as far as I know, it is up to date.
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Re: How former is you Vegas software?
Natural Studio wrote:
lancespring wrote:
What release is information technology?
Information technology sounds like you maybe should upgrade your software.
.
I utilize Sony Vegas Pro 12, as far as I know, it is up to date.
.
Well, I am at a loss to requite you lot specific communication, as I do not utilise Vegas myself.
Only I would be shocked if it does not have a H.264 MP4 export option that offers greater compression. And you should be able to fine melody your export bitrate likewise. Using a 60 Mbps export will most definitely generate huge files.
Heck, even with Adobe'southward cheap consumer software, I tin cull H.264 and customize my export bitrate to the exact amount that I want. If professional video editing software like Vegas Pro cannot do that, then I would notice that to be quite shocking.
We used to have some users hither that talked about Vegas Pro. Perhaps y'all should endeavour posting in an online forum that is devoted to the Vegas Pro software, equally I don't meet any Vegas users trying to assistance y'all here.
.
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apekkpul • Senior Member • Posts: ane,292
Re: Sony Vegas rendering speed
Check if your processor back up Intel Quick Sync Video (HW dispatch). If yeah then employ Sony AVC codec with Automatic or Quick Sync Video (speed) settings.
I had it working in Windows 8.1 simply when I upgraded my PC to Windows 10, the functionality disappeared.
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osv • Veteran Member • Posts: 9,970
Re: Sony Vegas rendering speed
DJohnny wrote:
Endeavor Sony AVC? Principal concept has not been updated in v years or then and does not have GPU support.
the mainconcept plugin in sony vegas 12 has options for both cuda and opencl.
here is the mainconcept encode window in vegas pro eleven, it doesn't give you the option betwixt the two, like vegas pro 12 does, but it does give the pick for gpu assist or not: http://www.sonycreativesoftware.com/gpu_power_in_vegas_pro_11
cuda/opencl both support cpu-help, but the fact that the mainconcept encoder in vegas pro xi gives you the option for gpu-assist shows that gpu-assist is supported by the encoder.
the terminal time that i looked, vegas pro didn't accept dual-gpu card support, which sucks.
osv • Veteran Member • Posts: ix,970
Re: How quondam is y'all Vegas software?
lancespring wrote:
Natural Studio wrote:
lancespring wrote:
What release is it?
Information technology sounds like you possibly should upgrade your software.
.
I use Sony Vegas Pro 12, as far as I know, information technology is upward to appointment.
.
Well, I am at a loss to give you lot specific communication, every bit I do not use Vegas myself.
Only I would exist shocked if it does non have a H.264 MP4 export option that offers greater pinch. And you should be able to fine tune your export bitrate too. Using a 60 Mbps export will most definitely generate huge files.
Heck, even with Adobe'due south cheap consumer software, I can choose H.264 and customize my export bitrate to the verbal amount that I desire. If professional person video editing software similar Vegas Pro cannot do that, and then I would detect that to be quite shocking.
vegas pro does indeed practise that, see the link i posted above... if he's not tweaking the overall bitrate to shrink the file size down, it should indeed be implemented.
the selection for vbr is what shrinks the upload file size down over the same fixed bitrate, which is why he wants it... two-pass encoding improves the pq, vbr won't do that.
there are single-pass encoders that use a ii-pass type of technology, just it's done in i pass, and some people merits that it'due south but equally expert as the older two-pass technology.
osv • Veteran Fellow member • Posts: 9,970
Re: Sony Vegas rendering speed
Natural Studio wrote:
Hi,
I'm shooting very long, viii-24 hours relaxing videos in nature, for instance:
eight hours relaxing nature sounds in woods
Later editing in Sony Vegas, the rendering takes almost forever. I use only color-grading, there are no other furnishings. I take a Core i7 and 16GB RAM, but the rendering takes 24-120 hours if I employ MainConcept AVC codec.
I tried another method, just information technology needs two steps:
i. Using MainConcept MPEG2 codec at lx,000,000 kbps bitrate from Vegas. Information technology results a 190-220 GB file. It is much more faster, lasts 'only' 8-24 hours.
inefficient garbage pq, never use mpeg2 for anything other than sd dvds.
2. Re-encode the footage in Handbrake or AviDemux, because max uploadable size to Youtube is 128 GB. I employ H.264 codec, 2 pass encoding, avg. bitrate 9 mbps.
so you are first generating a giant intermediate file, that those encoders then encode? inefficient.
i used to use the debug frameserver out of vegas, to export sequential frames into procoder, because it had the best mpeg2 encoder, but i'yard not certain if the debug frameserver supports handbrake or avidemux, you'd take to google it.
that would allow yous to avoid the giant intermediate file, simply i'm skeptical that it would exist whatsoever faster.
colour tweaking is hard enough on whatever encoder, but if you are re-sizing the frame size, it will kill your encoding times.
in other words, if you lot shot in 1080p or 1080i, y'all should be exporting in 1080p.
DJohnny • Contributing Member • Posts: 602
Re: Sony Vegas rendering speed
I encounter no difference in rendering when I turn off GPU rendering or enable it. Also, when monitoring my components, GPU is basically idle while rendering. I think information technology has CUDA support for GTX2xx and possibly GTX4xx and AMD HD6xxx & HD5xxx. I think both of my GPUs are not supported as Mainconcept has been out of business concern for ages.
Sony's AVC codec gives my GPU about 40% utilization.
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DJohnny • Contributing Member • Posts: 602
Re: Sony Vegas rendering speed
Natural Studio wrote:
DJohnny wrote:
Try Sony AVC? Master concept has not been updated in five years or and so and does not accept GPU back up. Sony AVC should be 2x faster or so
Thanks, I tried that, simply in that location are no VBR and 2 pass encoding options, and so I got also large files to upload.
File size should not be affected. I believe Sony AVC uses ABR method i.e. single pass variable bitrate. multi-pass tin can be better for highly circuitous footage (fast action/lots of motility) merely the difference should be negligible.
For file size, to be below 128GB, use 32mbps or lower bitrate. At this bitrate CBR would be preferred to increment speed. Actually, fifty-fifty at 16mbps, CBR should exist fine for HD.
Your rendering should exist somewhere around 24 hours for 8 hours of HD footage. Are you using whatever opacity reduction anywhere for a 2d track? Opacity takes a long time to return.
edit: I apologize, I missed the office most 8mbps. Merely attempt Sony AVC for a pocket-size segment compared to mainconcept and compare the quality. Set the Sony to 8000000 and you will get the same file size every bit handbrake. Quality should be better than your alternating method since yous are not losing information encoding to mpeg2 and and so again to h.264
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osv • Veteran Member • Posts: ix,970
Re: Sony Vegas rendering speed
DJohnny wrote:
I see no difference in rendering when I turn off GPU rendering or enable information technology. Also, when monitoring my components, GPU is basically idle while rendering. I recollect information technology has CUDA support for GTX2xx and perchance GTX4xx and AMD HD6xxx & HD5xxx. I retrieve both of my GPUs are non supported as Mainconcept has been out of business for ages.
mainconcept has been bought and sold several times, just i don't recollect that it'due south out of business: http://mainconcept.com/
how are you monitoring the gpu utilization? i use gpu-z
Sony'southward AVC codec gives my GPU nearly twoscore% utilization.
the entire video carte du jour vs. gpu-assist thing has been going on for years, hither are people griping about the sony avc codec not beingness supported:
http://www.sonycreativesoftware.com/forums/showmessage.asp?messageid=914662
that Vegas2Handbrake affair sounds like the mod version of debug frameserver, check it out.
osv • Veteran Fellow member • Posts: 9,970
Re: Sony Vegas rendering speed
DJohnny wrote:
Natural Studio wrote:
DJohnny wrote:
Try Sony AVC? Principal concept has not been updated in 5 years or and then and does not have GPU support. Sony AVC should be 2x faster or then
Thanks, I tried that, but there are no VBR and two pass encoding options, then I got too large files to upload.
File size should not be affected.
the differences in file size between cbr vs. vbr are significant, and his vids are 8 hours long.
cbr isn't really an selection.
DJohnny • Contributing Member • Posts: 602
Re: Sony Vegas rendering speed
osv wrote:
DJohnny wrote:
I run across no difference in rendering when I plow off GPU rendering or enable it. Also, when monitoring my components, GPU is basically idle while rendering. I call back it has CUDA back up for GTX2xx and maybe GTX4xx and AMD HD6xxx & HD5xxx. I think both of my GPUs are not supported as Mainconcept has been out of business for ages.
mainconcept has been bought and sold several times, only i don't think that it's out of business: http://mainconcept.com/
how are you lot monitoring the gpu utilization? i utilise gpu-z
Unremarkably GPU-z besides, notwithstanding it does not discover retentivity utilization properly, then sometimes I apply hwinfo. I think Main Concept has been abandoned since purchased past Sonic. Sonic then existence purchased past Rovi and Rovi doing nothing but licensing buggy/unfinished software. Perhaps there is some development, simply I think with H.265.
Based on their own GPU acceleration folio, they but support upwards to nVidia GTX400 series, merely full back up is just with GTX200 series! The 200 series cards are very capable, however they are former and hard to find. I see zippo on their page mentioning OpenCL support...
http://www.mainconcept.com/products/sdks/gpu-acceleration-sdk/cuda-h264avc.html
Sony's AVC codec gives my GPU about 40% utilization.
the unabridged video bill of fare vs. gpu-assist affair has been going on for years, here are people griping about the sony avc codec not being supported:
http://www.sonycreativesoftware.com/forums/showmessage.asp?messageid=914662
that Vegas2Handbrake thing sounds like the mod version of debug frameserver, check information technology out.
Vegas supports more than modern GPUs for timeline editing (not certain nigh Maxwell mine is an older Fermi). Rendering may or may non exist supported. On top of that, many plugins do not support GPU rendering or even multi-core CPU rendering! I don't remember which off hand, but some popular ones from Cerise Giant have limitations (GPU/CPU). From what I can tell, Vegas does a decent job with my cards rendering out Blu Ray (Sony AVC). If I try Mainconcept, GPU utilization is nether 5% but CPU is 100%. This means no GPU assist.
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osv • Veteran Member • Posts: nine,970
Re: Sony Vegas rendering speed
DJohnny wrote:
Based on their own GPU acceleration page, they only support upwardly to nVidia GTX400 series, but full support is just with GTX200 series! The 200 series cards are very capable, however they are old and difficult to find. I see aught on their page mentioning OpenCL support...
http://www.mainconcept.com/products/sdks/gpu-dispatch-sdk/cuda-h264avc.html
of class opencl is supported, but the list of gpu cards is old equally well:
http://www.mainconcept.com/products/sdks/gpu-dispatch-sdk/opencltm-h264avc.html
From what I can tell, Vegas does a decent job with my cards rendering out Blu Ray (Sony AVC). If I try Mainconcept, GPU utilization is under 5% only CPU is 100%. This means no GPU assist.
terminal time i looked, vegas doesn't support dual video cards, which is really irritating.
lack of gpu-help on new cards was also a big problem with premiere, because of course the plug-ins aren't unremarkably exclusive to just one editing program.
got to check out the frameserver options.
DJohnny • Contributing Member • Posts: 602
Re: Sony Vegas rendering speed
osv wrote:
DJohnny wrote:
Based on their own GPU acceleration folio, they simply support upward to nVidia GTX400 series, only total support is only with GTX200 series! The 200 series cards are very capable, all the same they are old and difficult to detect. I encounter nothing on their folio mentioning OpenCL support...
http://www.mainconcept.com/products/sdks/gpu-acceleration-sdk/cuda-h264avc.html
of course opencl is supported, merely the list of gpu cards is former too:
http://www.mainconcept.com/products/sdks/gpu-acceleration-sdk/opencltm-h264avc.html
From what I can tell, Vegas does a decent job with my cards rendering out Blu Ray (Sony AVC). If I try Mainconcept, GPU utilization is under 5% but CPU is 100%. This means no GPU aid.
last time i looked, vegas doesn't support dual video cards, which is really irritating.
lack of gpu-assist on new cards was also a big problem with premiere, because of course the plug-ins aren't usually exclusive to but i editing program.
got to check out the frameserver options.
Sorry, I didn't mean to imply that I run dual GPUs. I have two workstations with i GPU each. Vegas does well (could be much faster) for me in both of those setups both timeline acceleration and rendering.
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Source: https://www.dpreview.com/forums/thread/3911984
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